About
I originally created this character to be a futuristic soldier, but based on early feedback, I converted him to be a Combat Medic. I designed, modeled, and textured multiple attachments that would be appropriate to a medic in the field. I revisited this during my thesis rig as it had an interesting challenge of the opportunity to make the armor pieces and attachments detachable, which I was able to successfully complete.
Subject Matter: Character Design, Rigging
Software Used: Autodesk Maya, Substance Painter, Adobe Suite