About

 

This is a piece I designed and modeled as part of a character concept. The character is based off of Rainbow Six Siege operators and this would be the gadget they have. A tear gas launcher to help clear and secure rooms. This project involved a slight amount of high poly to low poly modeling and texturing in substance. There are plans for the character and other attachments to be modeled in the future.

Subject Matter: Hard Surface Design, Character Concept

Software Used: Autodesk Maya, Arnold, Substance Painter

 
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There is also an upload of this on sketchfab