About
This is a piece I designed and modeled as part of a character concept. The character is based off of Rainbow Six Siege operators and this would be the gadget they have. A tear gas launcher to help clear and secure rooms. This project involved a slight amount of high poly to low poly modeling and texturing in substance. There are plans for the character and other attachments to be modeled in the future.
Subject Matter: Hard Surface Design, Character Concept
Software Used: Autodesk Maya, Arnold, Substance Painter
There is also an upload of this on sketchfab