About

I was tasked with creating a 3D environment after I was given a time period and a location as the only details. With those details, the location leading to Roskilde, Denmark along with the time period of 1060 CE, the age of the vikings. I then created both hero models and modular pieces to put together in the unreal engine to create this Viking Village. This project was my first attempt at modularity but I did like how it came out and I plan on working on more environments.

Subject Matter: Environment Design

Software Used: Maya, Substance Painter, Unreal

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